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Summon and Control the Tendrils of the Logrus

Index | Time Under Chaos | Creating a Character | Chaos Powers | Summon and Control the Tendrils of the Logrus

This Power allows one who has brought the Summoned Sign to mind to manifest Tendrils from the Logrus. To use these tendrils the character must then "put his/her arms into the Arms Of The Logrus" which takes a minute or so. The Logrus Master may shape its force into useful shapes, extensions far more powerful, and more flexible than normal Shadow matter. These extensions of the Logrus operate with a Strength that is equivalent to the Psyche of the Logrus Master who wields them. Combined with Logrus Sight, touching of the subject by Logrus tendrils will reveal whether or not a character is Shape Shifted, if they are charged with Ambient Magic (i.e. Power Words), and the general level of the subject's Psyche, health, and mental state. The tendrils of the Logrus can also be used to "link" into the delicate web-work of magical spells and deactivate them, or it can be used to send a raw-power feedback along a mental or magical contact. Touching things of Magic with a Logrus tendril usually will tell what type of spell it is, and the exact spell if it is a common one or one known by the character. Logrus tendrils can "pry" open inactive Gates, insinuate themselves into a magical "sending" and backtrack it to its origin, or spells can be cast out along the tendrils and sent into Shadow.
Logrus Power

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Page last modified on August 20, 2006, at 06:19 PM