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The Geography of Sharn and the Surrounding Areas

Sharn is called The City of Towers because its great towers raise a mile into the sky. In truth the highest portion of the city floats above the rest on magical cloud stuff. Skycoaches zip about, carrying people across the city while airships soar above importing their exotic cargos. People stroll across the bridges that span the great chasms as they make their way to any of the wondrous shops or businesses that inhabit the city. Bridges and magical lifts are all across the place and winding through the towers in a latticework that dazzles all newcomers. The towers are packed with homes and every kind of business imaginable. People of all races and nationalities can be found here. There is no place on Eberron like Sharn. But this all hides the city’s seedy underside. Only the rich and powerful live in the nicest portions of the city. The common peasants are forced into gutters forced to look up to the sky above and hope. Goblinoids and other monstrous races are confined to the lowest portions with the destitute humans. The corrupt members of the watch only care to protect the rich and have little trouble extorting the poor. All of society’s vices and depravities can be found in the tower shadows. Dreamlily dens, brothels, and gambling halls all cater to the base needs of men. Mad cults, murders, and rapist all walk the streets. This is what hides in the shadows of the City of Towers.

Sharn’s towers raise almost a mile into the sky. People live and work inside the towers. Balconies adorn the place and even extend into open streets. Bridges span the expanses to connect the towers. The highest levels of the city are not even connected to the ground, but float on magical cloud stuff above the rest of the city. Magical lifts allow people to travel between the levels of the city. Skycoaches can be hired for quicker travel and some people can afford crystalline discs called soarsleds for personal transportation or other extravagant means of flying though the city. The city is built in a manifest zone to the plane of Syrania, the Azure Sky. That is what allows the city and its wonders to exist. The city is built on a plateau on the Dagger River and its eastern tributary, the Hilt. On the other sides it is bordered by tall cliffs. Bellow the city are active lava pits. The city sits on the edge of the jungle known as the King’s Forest. Sharn is on the southern part of Khorvaire so it is in a tropical climate. It does not always rain in Sharn, but few days go by without precipitation. Sun and cool breezes keep the weather fair in the upper city while the lower levels are often humid.




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